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Jess

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Everything posted by Jess

  1. C'mon... Gary needs a new pair of shoes! My favorite person Is Azure
  2. Yeah as we discussed it will be less quiet than footsteps and can be turned off
  3. See you ingame sometime this week!
  4. Jess

    yo

    Heya, I'm Jess I love to banter, make friends in the wasteland on Dayz, meme around, and get some good frags Also I like to make suggestions cause I got losta ideas see yall out there I always talk with my mic and say something when I meet someone mute people are weirdos tbh Also I love collecting pics of cats with makeup on
  5. I think most players would enjoy some soft ambient music, as long as it isn't louder than footsteps! For players like ya, you could simply toggle off the music.
  6. Thanks for the feedback!
  7. That tougher zombie sounds like a good idea! Even if we don't add more zombies, it'd still nice to have the chance to spawn tougher ones/different varients. I also agree that shifting/creating more spawns to where players are more often would be a great idea as well.
  8. Currently the marketplace system needs a lot of work, it feels barren and empty. I believe the main reason to blame for this is the chance that the seller actually puts up the items for sale, it just doesn't make sense that it's a randomized thing that when a player sells to the seller that actually goes in the marketplace. it's not like there's hundreds of players that could account for this very low percentage, so the rate that the NPc seller puts up items that he buys and on the marketplace should be close to a hundred percent. Players can have an easier time getting up and trading and enjoying the economy, if this change goes through.
  9. I believe this game mode needs more zombies so there could be a more equal mix of PVE and PVP. Currently it is quite difficult to get XP because the zombies are very rare it seems at times. While they did seem to deal with the issues of them being weak, still is not enough Variety in the zombies. It would create for some very interesting events if there were different types of zombies and more of them to fight, players would have to work around the environment to either avoid or zombies in order to not draw attention to themselves and survive from the undead threat. It would make the Wasteland feel way more alive if there were more zombies shambling around.
  10. That's true! That'd work well as well!
  11. The ambience could be very low, and hearing footsteps would not be a problem. I've seen it work on servers before, it's not an issue when it comes to footsteps. But yes, that could be an option, along with an ambience volume slider.
  12. I suggest we add ambient music to increase the atmosphere of the server and make it feel more lively. This Fallout 1 and 2 ambient music soundtrack really adds a spooky Wasteland vibe to any post-apocalyptic game mode. If we added this music, the Wasteland would feel much more scary and immersive. Music could be played at a low volume in the background at all times while players are on the server.
  13. +1 10% damage reduction 20% IS WAYY too much Realistically, the velocity of the suppressor, being a longer barrel accelerates the round.
  14. I believe the addition of a quest system would greatly benefit the server and get players hooked on the game mode. This Interactive quest system would consist of fun fetch quests, exploration quests, and kill quotas . For example a quest could be collect 20 lobsters, kill 10 players with a machete, steal a helicopter, visit the floating island, etc.. rewards for the quest could be XP or money or guns maybe even a special small perk that is unique to a hard mission. The addition of this Quest system would break up the monotony of grind kill and shooting. Starter quests could be very basic and essentially be tutorials to get new players into the game mode by getting them to explore the mechanics of the game.
  15. I'd love to join! Fact: I collect pics of cats with makeup on! STEAM_0:1:51053520
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