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Piezoola

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Posts posted by Piezoola

  1. +1 a bit of a controversial character but overall has been apart of this community for a long time and has been a helpful friend to me and others over the years. 

    I can see him as a valuable member of the CSI community.

    • Love 1
  2. 55 minutes ago, Mr Solo Dolo said:

    Super MarioWorld for the gameboy/SNES was a game ahead of its time. Fun levels, a linear story and the ability to play as luigi made this game a staple for  my childhood. Always running to the secret level in the first part of the world to grab yoshi and a feather to find secrets in other levels made it fun as hell to play.

    That was the shit, played that so much.

  3. On 10/22/2018 at 11:15 AM, Rolchax said:

     

    Change starts with us, and shouldn't be on the new guys. The vets and regulars need to start to alter ingame behavior before we see improvements. This includes, but is not limited to, offering tips to players, donating banked items to players who don't know what they should bank/who can't bank as well as experienced players, helping them navigate the marketplace and what's valuable, helping them buy attachments/perks, grouping with a new player until they get comfortable with the gamemode, inviting them to our discord and helping them feel welcome in our little corner of gmod. Nobody wants to willingly go back into a hostile environment, so I'm all for any counter-measures that encourage these behaviours. /rant/

    I can't agree more with this statement, if we really want to see changes the vets really should be more kind to the new players and give them chances, I've really wanted and pushed for better treatment of fresh spawns/new players that are defenseless and with xav suggestions with helping these players out, im looking forward to a more positive vibe from new players.

  4. Yeah, one TTT server I played on before CSi for a long time was because it was simple in other words, no pointshop/customizations. Maybe just models but just fun maps (trap maps would be nice) and a fun active positive community will bring the server together.

  5. Seeing some really interesting ideas about how to implement a friendly system, an interesting idea I saw

    Quote
    1 hour ago, Rolchax said:

    I also have ideas to implement a map dot for heroes similar to the bounty dot

    Maybe friendly and neutral players can see the heroes but bandits/bounty players can't, a kill on a hero is an insta bandit status and all the negative/positive perks for being a bandit will take affect. Still looking for more ideas to balance out perks for being a bandit/hero. Two ideas I would like to see be implemented...

    Quote
    1 hour ago, Rolchax said:

    and increase credit/bounty kill revenue for friendlies by 100% (double the credits earned, and $1000 instead of the normal $500) and heroes by 250%-300%

    Quote
    1 hour ago, Rolchax said:

    Say maybe a 50%-75% increase in price for bandits, and a 125%-200% increase for bounties. Also, the inclusion of increased revenue for kills 

     

    But we should add some more positive quirks for bandits or else everyone will not want to shoot each other:BlobHeart: . An Idea I had is for every friendly/hero a bandit kills they receive x2 multiplier to $$$$. For example, a bandit kills 1 friendly they get the normal amount 50$ (if they have the money drop perk maxed) then the next kill they get on a friendly it will multiply by two so 100$ and so on and so on. Getting a hero kill will give them a x3 multiplier.

    One last note, being friendly to random people and players actually made them want to stay and interact with the community and all n all created a more positive vibe to the server, but with no benefit of being friendly most players go headhunting; I really hope this whole Friendly's VS Bandits idea gets implemented to the server its always nice to see new faces return after being treated with meds and $ instead of a 1 tap with an RB.

  6. I've been seeing an interesting idea going around about a hero system. We have bandits and bounties, why not friendly's and heroes? Maybe have perks for the bandits and have perks for only the heroes. For example bandits have to pay more to use the shop but friendlies get discounts at the shop, and little perks like these would make this bandits Vs. friendlies thing interesting.

  7. When I first had conflict with you at aps your consistent head shots were sus but I brushed it off as maybe a skillful player. With this recording I can clearly see the snapping Solo is talking about sorry homie gonna have to hit you with that

    -1

  8. I feel as if staying friendly is just as hard as becoming a bounty, Keeping fresh spawns and other low tier looted players alive is risky. If there was a way to implement a reward system (I know a lower respawn time is a thing but in my opinion is not an incentive to make people want to stay friendly) people will only be looking for bandits and bounty players. I know this might seem a bit to hard to implement but if a player hurts you and is not a bandit or bounty you don't lose your friendly status for killing them. IDK just an interesting idea, tired of just seeing really good players killing new players and seeing them get frustrated. Thoughts?

  9. Known this guy for a long time and its always nice to see him on. Hes never upset or mad, just brings an overall positive vibe to the community and always nice to see him on    I do have to agree with thunder tho quit hacking :classic_dry:

    +1

     

  10. Player Name: Piezoola

    Steam ID (STEAM_0:0:00000000): STEAM_0:0:40348937

    Age: 19

    Which server do you play the most: GmodZ

    How long have you been playing on our server(s): 4 years

    Have you ever been banned? If so, tell us why: No.

    What are you able to bring to the CSi community: I think I know a good amount of people and a good amount of people know me, I try to be friendly and like to have a good laugh with players on the server. Having fun and hanging out is what I like to do.

    Who (if anyone) referred you to apply: Interseller, recoon, kalder, Skull Kid

    Any other information you want to include is welcome: Been playing for a bit, It would be pretty great to be a member of the dankest gmodz server out there, I’ll work on being more active on the forums as well but with school and other things going on in life you’ll mostly see me on the server and not here. Good luck me!

     

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